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The Greatest Cards Show Live

Welcome to the table!

Place a bet on any of the bet positions.

Pay close attention to the cards which gain a silver or gold frame: these cards can trigger the Spotlights or the Light Show Bonus Games, where your eligible bets can collect amazing Multipliers going as high as x5,000!

If the wheel result is the Joker sector, get ready for the Jokers Bonus Game: all eligible players pick a card champion, which will duel other card champions for the first, second and third prize.

These prizes represent Multipliers which enhance the payout of your eligible bets. Keep an eye on the wheel – if more than one Joker appear in consecutive spins, all Joker Bonus Game Multipliers get an additional boost!

Game Flow

The betting map displays the betting positions of all the number and face cards present in a regular 52-card deck.

You can place a bet on any card by pressing on the preferred suit icon on thecorner of the bet position.

Right after the betting time, several cards are randomly selected and assigned to trigger either the Spotlights Bonus Game (a “silver card”) or the Light Show Bonus Game (a “gold card”). These triggering cards can be identified by the colour of their frame on the game screen.

After the betting time is over, the wheel is spun.

If the spin result is a non-triggering card’s label, the result is announced, and the game round is ended.

If the result is a silver or gold card’s label or the Joker label, the respective bonus game is triggered (see the Bonus Games section below).

The round is resolved, and the game round is ended.

The Wheel

The game features a horizontal wheel with 54 sectors:

  • 52 sectors with card suits and values, representing each unique card in a card deck
  • 2 sectors with Joker label

Wheel Result

If the result is a non-triggering card’s label, all players with an active bet on the card are granted the x40 Multiplier.

If the wheel result is any card assigned to trigger the Spotlights Bonus Game (a “silver card”), the relevant card is highlighted in the studio, and the bonus game is triggered.

If the wheel result is any card assigned to trigger the Light Show Bonus Game (a “gold card”), the relevant card is highlighted, and the bonus game is triggered.

If the wheel result is the Joker label, the Jokers Bonus Game is triggered.

Spotlights Bonus Game

When the result of the wheel is any silver card, the game is triggered. To participate in the bonus game, the value and suit of the winning silver card must match the value and suit of the card you have an active bet on (the “eligible bet”).

The triggering card appears at the center of the wheel. Three spotlights appear, displaying Multipliers, which range from {x50... x2,000}. The silvery card moves to one of the spotlights and the Multiplier multiplies your bet.

Light Show Bonus Game

When the result of the wheel is any gold card, the game is triggered. To participate in the bonus game, the value and suit of the winning gold card must match the value and suit of the card you have an active bet on (the “eligible bet”).

The triggering card moves to the side of the screen and a grid with lightbulbs is revealed. You need to pick one colour: blue, green, or yellow. Each lightbulb on the grid is randomly assigned a random Multiplier, ranging from {x50 … x5,000}.

If you do not pick a colour by the end of the predefined time, random colour is selected for you automatically.

One by one, you will see all the coloured lights move randomly through the bonus game grid. Each colour will eventually come to stop at a random lightbulb, signalling the winning Multiplier for the colour.

Jokers Game

When the result of the wheel is the Joker label, the Jokers Bonus Game is triggered.

The wheel is spun again to determine which players are eligible. If the wheel result is a regular card, all players with an active bet on this card’s betting position participate in the bonus game.

In the beginning of the game, four Joker card characters appear on the screen: green, red, yellow, and blue.

You need to pick one of the coloured Joker cards. This will be your champion and it will duel other Joker cards in a tournament. If you do not pick a colour by the end of the predefined time, random colour is selected for you automatically.

Before the duelling starts, you will see a paytable listing three random Multipliers from range {x 60 … x1,000}.

These Multipliers represent the prizes which the card champions duel for.

  • There are three rounds
  • Winners of the first two rounds meet up in the third round to determine the grand champion, who gets the highest prize
  • Loser of the third duel gets the 2nd place and the second prize
  • Losers of the first two duels share the 3rd place and the smallest prize

Wheel Result Is Two Or More Consecutive Jokers

If the wheel spin result is the Joker again, these Multipliers are boosted, and the wheel is spun until the result is a regular card’s label.

Additional Multiplier boosts by the number of subsequent Jokers (up to 5):

  • 2nd Joker: Multipliers are multiplied by x2
  • 3rd Joker: Multipliers are multiplied by x4
  • 4thJoker: Multipliers are multiplied by x8
  • 5th and additional Joker: Multipliers are multiplied by additional x2